![]() Composting time defines the time it will take for an item to turn into compost.These recipes take an input (item and composting time), and an output (compost amount). Now that those are explained, let's get into the specifics.Īdding compost recipes is quite easy. Make sure quotation marks ("") are escaped. Optional - if not specified is 0 for outputs and 'any' for inputs There are a few basic structures that most recipes use: Before we go into the specifics, there are a few things that are easier said beforehand. To add recipes, you need to edit this file and put some basic stuff in there. In your config folder there will be a folder called "thebetweenlands" and in this folder you have to create a file called recipes.json. How each of these works can be found elsewhere. The compatible machines are: the Purifier, Mortar, Compost Bin, Animator, and Dark Druid Altar. The Betweenlands adds a way for users to add recipes to the machines it adds. It can be set to any number the number of tries decreases as number increases. "Frequency of druid circles": Sets the number of tries per chunk that the Overworld attempts to generate Druid Circles in swamp-type biomes.Parameter options are numbers 0-100, default is 75 brightness increases as number increases. ![]() "Dimension brightness": Sets how dark the average lighting in the Betweenlands is.Parameter options are true or false, default is true. IT SHOULD ONLY BE TURNED TO FALSE IF YOU KNOW WHAT YOU'RE DOING. "Biome ID limit": Prevents any biome ID set in the config from exceeding 127, preventing possible issues with the biome generation. ![]() Note that if biome ID limit is set to true, numbers cannot exceed 127, and make sure that no two effects use the same ID number. The numbers can be changed to change the IDs and solve biome or dimension ID conflicts with other mods.
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