![]() The emblem engraved on the ring, indicates that this ring belongs to one of the most ancient families of vampires. -1 to the Morale of all Elves in your army While the spell which traps the soul remains strong, the skull takes a half of its bearer's magic energy before combat.Ī golden ring featuring the image of a bat. To free itself this soul must complete a full circle of death.Īiding its bearer in combat, the necromancer increases his own Rage, and weakens the spell which chains his soul, bringing him ever closer to freedom. When the power of the spell run out, you can let the necromancer's soul out of the skull.īy art and spellcraft, the necromancer's soul is locked up inside this skull. Takes half of the hero's Mana before combat. The necromancer's soul has left the skull, and now the sinister artifact has gained its full force, having ceased absorbing magical energy from its owner. ![]() ![]() The skull of a necromancer which has lost all its vital energy. In combination, this awards +5 to the Defense and Attack of Vampires. The full set includes two items: the Cloak of Shadows and the Vampire Ring. Created from fog with the help of long-lost spells, this cloak hides its owner in shadow, making him almost invisible. Some time ago this cloak was the most valuable relic in the Thieves Guild, until it was. -15% enemy Attack (-30% enemy Attack during nighttime combat) The short cloak of dark-gray color, with an elegant runic ligature on its edge.
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